TY - JOUR
T1 - Understanding the Digital Companions of Our Future Generation
AU - Kruse, Leona Chandra
AU - Bergener, Katrin
AU - Conboy, Kieran
AU - Lundström, Jenny Eriksson
AU - Maedche, Alexander
AU - Sarker, Suprateek
AU - Seeber, Isabella
AU - Stein, Armin
AU - Tømte, Cathrine E.
N1 - Publisher Copyright:
© 2023 by the Association for Information Systems.
PY - 2023
Y1 - 2023
N2 - The main protagonist in Kazuo Ishiguro’s latest novel is Klara, an artificial friend whose existential goal is to be children’s companion. Some aspects of this fictional narrative have begun to gradually enter our daily lives. Products reminiscent of Klara are available abundantly on the market: smart toys, adaptive learning applications, and companion robots. Children can relate to these products and perform activities together with them. Preliminary research has shown fundamental differences between existing technologies and these emerging children’s digital companions. However, we still do not know much about their benefits and risks. This paper explores different and even contradicting perspectives on the phenomenon. We present the discussion from four perspectives-temporality, use, trust and ethics, and sociotechnical design-and conclude the paper with an agenda for interdisciplinary IS research. The agenda points to the needs for a psychological, medical, engineering, and temporal research community to understand this emerging sociotechnical phenomenon and design its future for the better.
AB - The main protagonist in Kazuo Ishiguro’s latest novel is Klara, an artificial friend whose existential goal is to be children’s companion. Some aspects of this fictional narrative have begun to gradually enter our daily lives. Products reminiscent of Klara are available abundantly on the market: smart toys, adaptive learning applications, and companion robots. Children can relate to these products and perform activities together with them. Preliminary research has shown fundamental differences between existing technologies and these emerging children’s digital companions. However, we still do not know much about their benefits and risks. This paper explores different and even contradicting perspectives on the phenomenon. We present the discussion from four perspectives-temporality, use, trust and ethics, and sociotechnical design-and conclude the paper with an agenda for interdisciplinary IS research. The agenda points to the needs for a psychological, medical, engineering, and temporal research community to understand this emerging sociotechnical phenomenon and design its future for the better.
KW - Children Interaction With Digital Technologies
KW - Children’s Digital Companions
KW - Embodied Conversational Agents
KW - Responsible Artificial Intelligence
UR - https://www.scopus.com/pages/publications/85147539596
M3 - Article
AN - SCOPUS:85147539596
SN - 1529-3181
VL - 52
JO - Communications of the Association for Information Systems
JF - Communications of the Association for Information Systems
ER -