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Next-generation multi-mechanics simulation engine in a highly interactive environment

  • David Le Touzé
  • , John Biddiscombe
  • , Andrea Colagrossi
  • , Erwan Jacquin
  • , Francis Leboeuf
  • , Jean-Christophe Marongiu
  • , Nathan Quinlan
  • , Andrea Amicarelli
  • , Matteo Antuono
  • , Daniel Barcarolo
  • , Mihai Basa
  • , Joelle Caro
  • , Matthieu De Leffe
  • , Nicolas Grenier
  • , Pierre-Michel Guilcher
  • , Matthieu Kerhuel
  • , Fang Le
  • , Libor Lobovský
  • , Salvatore Marrone
  • , Adam Marsh
  • Guillaume Oger, Etienne Parkinson, Jérôme Soumagne
  • Nantes University
  • CSCS Swiss National Supercomputing Centre
  • Consiglio Nazionale delle Ricerche
  • HydrOcean
  • École Centrale de Lyon
  • Andritz Hydro GmbH
  • University of Galway

Research output: Contribution to a Journal (Peer & Non Peer)Conference articlepeer-review

1 Citation (Scopus)

Abstract

We describe the development of a highly interactive approach to simulation of engineering multi-mechanics problems, using the smoothed particle hydrodynamics mesh-free method as the computational engine, for applications including ship survival, medical devices and Pelton turbines.

Original languageEnglish
Pages (from-to)292-293
Number of pages2
JournalProcedia Computer Science
Volume7
DOIs
Publication statusPublished - 2011
Event2nd European Future Technologies Conference and Exhibition 2011, FET 11 - Budapest, Hungary
Duration: 4 May 20116 May 2011

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 7 - Affordable and Clean Energy
    SDG 7 Affordable and Clean Energy

Keywords

  • Computational fluid dynamics
  • Distributed shared memory
  • Smoothed particle hydrodynamics

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