Next-generation multi-mechanics simulation engine in a highly interactive environment

David Le Touzé, John Biddiscombe, Andrea Colagrossi, Erwan Jacquin, Francis Leboeuf, Jean Christophe Marongiu, Nathan Quinlan, Andrea Amicarelli, Matteo Antuono, Daniel Barcarolo, Mihai Basa, Joelle Caro, Matthieu De Leffe, Nicolas Grenier, Pierre Michel Guilcher, Matthieu Kerhuel, Fang Le, Libor Lobovský, Salvatore Marrone, Adam MarshGuillaume Oger, Etienne Parkinson, Jérôme Soumagne

Research output: Contribution to a Journal (Peer & Non Peer)Conference articlepeer-review

1 Citation (Scopus)

Abstract

We describe the development of a highly interactive approach to simulation of engineering multi-mechanics problems, using the smoothed particle hydrodynamics mesh-free method as the computational engine, for applications including ship survival, medical devices and Pelton turbines.

Original languageEnglish
Pages (from-to)292-293
Number of pages2
JournalProcedia Computer Science
Volume7
DOIs
Publication statusPublished - 2011
Event2nd European Future Technologies Conference and Exhibition 2011, FET 11 - Budapest, Hungary
Duration: 4 May 20116 May 2011

Keywords

  • Computational fluid dynamics
  • Distributed shared memory
  • Smoothed particle hydrodynamics

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