Abstract
The problem of heterogeneous case representation poses a major obstacle to realising real-life multi-case-base reasoning (MCBR) systems. The knowledge overhead in developing and maintaining translation protocols between distributed case bases poses a serious challenge to CBR developers. In this paper, we situate CBR as a flexible problem-solving strategy that relies on several heterogeneous knowledge containers. We introduce a technique called language games to solve the inter-operability issue. Our technique has two phases. The first is an eager learning phase where case bases communicate to build a shared indexing lexicon of similar cases in the distributed network. The second is the problem-solving phase where, using the distributed index, a case base can quickly consult external case bases if the local solution is insufficient. We provide a detailed description of our approach and demonstrate its effectiveness using an evaluation on a real data set from the tourism domain.
| Original language | English |
|---|---|
| Pages (from-to) | 35-49 |
| Number of pages | 15 |
| Journal | Lecture Notes in Computer Science |
| Volume | 3620 |
| DOIs | |
| Publication status | Published - 2005 |
| Externally published | Yes |
| Event | 6th International Conference on Case-Based Reasoning, ICCBR 2005 - Chicago, IL, United States Duration: 23 Aug 2005 → 26 Aug 2005 |