Abstract
The explosion of user-generated content on the Social Web published from mobile devices has seen reporting applications grow in popularity from self-reporting style workout tracking applications like Fitocracy(1) to community reporting applications like FixMyStreet(2). In this paper, we introduce the concept of social mobile reporting where a community of people report on issues within their environment. We discuss annotating contextual metadata to reports, and the use of gamification to create an engaging user experience. We propose a design of the architecture of a social reporting framework including a description of the reports server that incorporates semantic data harvesting and provision. We outline a mobile application including game design elements of the mobile user experience, and a discussion of imaging technology to aid in processing of citizen reports and we provide some ideas for future work along with our conclusions.
| Original language | English (Ireland) |
|---|---|
| Title of host publication | 2012 IEEE INTERNATIONAL GAMES INNOVATION CONFERENCE (IGIC) |
| Publication status | Published - 1 Dec 2012 |
Authors (Note for portal: view the doc link for the full list of authors)
- Authors
- Crowley, DN,Breslin, JG,Corcoran, P,Young, K,
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