Enhanced real-time face models from stereo imaging for gaming applications

Mircea C. Ionita, Istvan Andorko, Peter Corcoran

Research output: Chapter in Book or Conference Publication/ProceedingConference Publicationpeer-review

4 Citations (Scopus)

Abstract

Techniques for improved 2D active appearance face models are presented. When these are applied to stereoscopic image pairs we show that sufficient information on image depth is obtained to generate an approximate 3D face model. Two techniques are investigated, the first based on 2D+3D AAMs and the second using methods based on thin plate splines. The resulting 3D models can offer a practical real-time face model which is suitable for a range of applications in computer gaming. Due to the compact nature of AAMs these are also very suitable for use in embedded devices such as gaming peripherals.

Original languageEnglish
Title of host publication1st International IEEE Consumer Electronic Society's Games Innovation Conference, ICE-GiC 09
Pages17-24
Number of pages8
DOIs
Publication statusPublished - 2009
Event1st International IEEE Consumer Electronic Society's Games Innovation Conference, ICE-GiC 09 - London, United Kingdom
Duration: 25 Aug 200928 Aug 2009

Publication series

Name1st International IEEE Consumer Electronic Society's Games Innovation Conference, ICE-GiC 09

Conference

Conference1st International IEEE Consumer Electronic Society's Games Innovation Conference, ICE-GiC 09
Country/TerritoryUnited Kingdom
CityLondon
Period25/08/0928/08/09

Keywords

  • Aam
  • Face models
  • Game aplications
  • Stereo imaging
  • User interfaces

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