Abstract
Privacy is a concept that is intertwined with data security, but its scope is significantly broader. Often considerations of privacy in the context of consumer devices are limited to a consideration of the security of the data stored in those devices. In this work a broader perspective taken and privacy is defined in terms of new classes which consider the wider context of individuals and groups of persons. The implications for games interactive media (G IM) devices and systems is discussed. Finally, some ideas for an improved privacy framework for G IM are outlined and explained in the context of the literature and current state-of-art.
| Original language | English (Ireland) |
|---|---|
| Title of host publication | A Privacy Framework for Games Interactive Media |
| Number of pages | 10 |
| Publication status | Published - 1 Jan 2018 |
Authors (Note for portal: view the doc link for the full list of authors)
- Authors
- Corcoran, PM,Costache, C,