Personal profile
Biography
I have been a software developer, specialising in videogames, since the early 1980s. Employed as a university lecturer since 1996, my teaching has focused mostly on software development, programming, games development, graphics and image processing. My research has been in various areas of applied computer science, including digital image processing, artificial intelligence, graphics, image processing, and virtual collaboration technologies. I have published numerous games on a variety of desktop platforms, tablets and smartphones - with a total download count of more than 7 million.
Research Interests
Computer games technologies, Game based learning, Collaborative Virtual Environments, Distibuted Work, Telework, eLearning, Computer Supported Co-Operative Work, Realtime 3D graphics and visualisation
Teaching Interests
Software development, games development.
Education/Academic qualification
B.A., M.Sc., Ph.D.
Accepting PhD Students
- Accepting PhD Students
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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SDG 3 Good Health and Well-being
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SDG 4 Quality Education
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SDG 9 Industry, Innovation, and Infrastructure
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SDG 16 Peace, Justice and Strong Institutions
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Collaborations and top research areas from the last five years
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A Multi-User Virtual Reality Social Connecting Space for People Living with Dementia and Their Support Persons: A Participatory Action Research Study
Flynn, A., Koh, W. Q., Reilly, G., Brennan, A., Redfern, S., Barry, M., Casey, D. & Reilly, G., 2025, In: International Journal of Human-Computer Interaction. 41, 7, p. 4211-4229 19 p., 41.Research output: Contribution to a Journal (Peer & Non Peer) › Article › peer-review
Open Access6 Citations (Scopus) -
Multi-User Virtual Reality for Social Connectedness: Exploring the Design Preferences of People Living with Dementia and their Support Persons
Flynn, A., Brennan, A., Redfern, S., Reilly, G., Barry, M. & Casey, D., 2025, Multi-User Virtual Reality for Social Connectedness: Exploring the Design Preferences of People Living with Dementia and their Support Persons.Research output: Chapter in Book or Conference Publication/Proceeding › Conference Publication › peer-review
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Multi-User Virtual Reality for Social Connectedness: Exploring the Design Preferences of People Living with Dementia and their Support Persons
Flynn, A., Healy, D., Brennan, A., Reilly, G., Barry, M., Redfern, S. & Casey, D., 2025.Research output: Contribution to conference (Published) › Other › peer-review
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Does multi-user VR have a place in the home for people living with dementia and their support person?.
Flynn, A., Brennan, A., Koh, W. Q., Barry, M., Redfern, S. & Casey, D., 2024.Research output: Contribution to conference (Published) › Paper › peer-review
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Ongoing research projects and societal impact
Brennan, A. & Redfern, S., 27 Mar 2024Research output: Other contribution (Published) › Other contribution
Activities
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Gear�id Reilly
Redfern, S. (Primary Supervisor)
2024 → …Activity: Other › Current Postgraduates (Research) Supervised
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Manus Burke
Redfern, S. (Primary Supervisor)
2024 → …Activity: Other › Current Postgraduates (Research) Supervised
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Hua-Chun Fan
Redfern, S. (Primary Supervisor)
2024 → …Activity: Other › Current Postgraduates (Research) Supervised
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2nd International Symposium of the European Association of Chinese Teaching
Redfern, S. (Other)
1 Jan 2019Activity: Talk or presentation (Unpublished) › Invited Talk
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Irish Conference on Game Based Learning 2019
Redfern, S. (Other)
1 Jan 2019Activity: Talk or presentation (Unpublished) › Oral Presentation