Sam Redfern

Dr.

Accepting PhD Students

PhD projects

Games technologies (including VR, games AI, graphics, etc.) and related applications (including entertainment games, serious games, game-based learning).

Calculated based on number of publications stored in Pure and citations from Scopus

Personal profile

Biography

I have been a software developer, specialising in videogames, since the early 1980s. Employed as a university lecturer since 1996, my teaching has focused mostly on software development, programming, games development, graphics and image processing. My research has been in various areas of applied computer science, including digital image processing, artificial intelligence, graphics, image processing, and virtual collaboration technologies. I have published numerous games on a variety of desktop platforms, tablets and smartphones - with a total download count of more than 7 million.

Research Interests

Computer games technologies, Game based learning, Collaborative Virtual Environments, Distibuted Work, Telework, eLearning, Computer Supported Co-Operative Work, Realtime 3D graphics and visualisation

Teaching Interests

Software development, games development.

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):

  • SDG 3 - Good Health and Well-being
  • SDG 4 - Quality Education
  • SDG 9 - Industry, Innovation, and Infrastructure
  • SDG 16 - Peace, Justice and Strong Institutions

Education/Academic qualification

B.A., M.Sc., Ph.D.

Accepting PhD Students

  • Accepting PhD Students

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